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Post by necromian on Aug 19, 2008 12:58:29 GMT -5
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Post by qnp-ʇ on Aug 19, 2008 16:20:03 GMT -5
whatever happened to the script of the week maybe we should start one here
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Post by drizzt7 on Aug 19, 2008 17:43:32 GMT -5
It died . We should do one here!
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Post by qnp-ʇ on Aug 19, 2008 17:56:27 GMT -5
Yes we should
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Post by drizzt7 on Aug 19, 2008 18:41:18 GMT -5
We should start it with the next competition.
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Post by Supercarson7 on Aug 19, 2008 22:38:33 GMT -5
no, i dont think comp2 should be script of the week, maybe we should have tutorial of the month, every week we have a tutorial to show how to do stuff, btw is there anywere i can put my extention pakage so people with pro that arnt to good with script can use my drag and drops?
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Post by drizzt7 on Aug 19, 2008 23:00:28 GMT -5
Yeah, host it on www.willhostforfood.com/ and make a topic with the link. I was saying that we should start Script of the Week along with the second competition, not instead of the second competition.
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Post by Supercarson7 on Aug 19, 2008 23:02:19 GMT -5
oh, ok, err why is my fish script invented NOW!
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Post by drizzt7 on Aug 19, 2008 23:09:36 GMT -5
You can enter it, but I suggest another. Necromians a mean scripter
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Post by Supercarson7 on Aug 19, 2008 23:11:13 GMT -5
ok, il make a knew 1, hmmmmmmmmmm, ai, ai, hmmmmm...
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Post by drizzt7 on Aug 19, 2008 23:17:13 GMT -5
Lol Take a look at the ones put in neceomians post to get a look at what was in the competitions
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Post by Supercarson7 on Aug 19, 2008 23:25:57 GMT -5
wow, some of those are good
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Post by drizzt7 on Aug 19, 2008 23:32:30 GMT -5
Yeah, I've used a couple before for my games, such as the draw sprite linked one
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Post by Supercarson7 on Aug 20, 2008 0:28:54 GMT -5
sweet
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Post by Supercarson7 on Aug 20, 2008 2:23:04 GMT -5
heres a thing i wiped up in 10 min because i was board, its the start of my script for the script of the week when it comes out, its basic tds movement, put it in step event, and if your adding walls just make it solid and it will automaticly do its thing, if used GIVE CREDIT to supercarson7
//arow keys to move, space to sprint and enter to pause // all walls must be solid for it to work //moving if keyboard_check(vk_left) { if hspeed<6 hspeed-=.5; }
if keyboard_check(vk_down) { if vspeed<6 vspeed+=.5; }
if keyboard_check(vk_up) { if vspeed>-6 vspeed-=.5; }
if keyboard_check(vk_right) { if hspeed<6 hspeed+=.5; } //friction friction=0.3.3; //look direction facing image_angle= direction
//if colliding with wall move_bounce_solid(true)
//sprint if keyboard_check_pressed(vk_space) motion_set(direction,12) //pause if keyboard_check_pressed(vk_enter) { draw_set_color(c_red);//color draw_set_halign(fa_center);//sets it to the center of the screen draw_text(room_width/2,100,'press any key to un pause.');//displays message screen_refresh();//refresh it keyboard_wait();//press any keyboard thing to unpause// you can also use mouse_wait() for the mouse instead io_clear();//clears io. }
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